The Art Of Game Development With Unity by Jagtap Hariom
Author:Jagtap, Hariom
Language: eng
Format: epub
Publisher: MahenjaliCreations
Published: 2024-07-13T00:00:00+00:00
The Projection parameter allows you to select which projection, perspective or orthographic, you want for your camera. We will cover both of those projections later in this chapter. When perspective projection is selected, we are given access to the Field of View parameter. This is for the width of the camera's angle of view. The value range is 1-179°. You can use the slider to change the values and see the results in the Camera Preview window. When orthographic projection is selected, an additional Size parameter is available. This refers to the viewport size. For our game, we will select perspective projection with the Field of View set to 60.
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