3D Character Development Workshop: Rigging Fundamentals for Artists and Animators by Erik Van Horn

3D Character Development Workshop: Rigging Fundamentals for Artists and Animators by Erik Van Horn

Author:Erik Van Horn [Van Horn, Erik]
Language: eng
Format: epub
ISBN: 9781683921707
Publisher: Mercury Learning and Information
Published: 2018-04-29T22:00:00+00:00


Name it eyesControl. Create > Locator and snap it to the left eye. Drag it out front in Z, and holding the C key with the Z manipulator handle still highlighted, MMB-click on the eyesControl to snap it to the same Z-plane as eyesControl. Name it left_eyeControl. Duplicate it and snap the duplicate to the right eye, moving it into the eyesControl Z-plane as well, and naming it right_eyeControl. Resize the eyesControl to fit around the two locators, as pictured below. Freeze transformations and delete history on all three, and then parent the locators to the eyesControl.



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