tsr09035 - Q1 by Queen of the Demonweb Pits

tsr09035 - Q1 by Queen of the Demonweb Pits

Author:Queen of the Demonweb Pits
Format: epub


Day: Night: Die Number Die Number roll _ Encounter _ appearing roll Encounter appearing 01-10 Black dragon (1-2) 11-17 Roper (1-2) 18-21 Catoblepas (1) 22-35 Crocodile (2-12) 36-40 Crocodile, giant (1^) 41-45 Gnoll (20-80) 46-50 Harpy (1-3) 51-60 Leech, giant (3-18) 61-77 Lizard, giant (1-6) 78-81 Shambling mound (1-2) 82-90 Toad, giant (2-8) 91-95 Troll (1-8) 96-00 Cavemen* (2-20) 01-05 Black dragon (D 06-15 Roper (1-2) 16-25 Groaning spirit (1) 26-40 Stirge (2-12) 41-50 Will-o-wisp (1-3) 51-60 Gnoll (1060) 61-75 Leech, giant (3-18) 76-80 Shambling mound (1-2) 81-85 Toad, giant (1-8) 86-95 Troll (1-8) 96-00 Cavemen* (1030) 01-10 Giant spider (1-6) 1142 Huge spider (1-12) 43-74 Large spider (3-30) 75-79 Phase spider (1-3) 80-95 Survivor (3-12) 96-00 Fugitive (1-6) Giant spider: AC4, MV3"*12", HD 4+4, #AT 1, D 2-8 plus poison, webs Huge spider: AC 6, MV 18", HD 2+2, #AT 1, D 1-6 plus poison (save at +1 ), surprise on 1 -5, leap 3" Large spider: AC 8, MV 6"*15", HD 1+1 , #AT 1, D 1 plus poison (save at +2) Phase spider: AC 7, MV 6"*1 5", HD 5+5, # AT 1 , D 1 -6 plus poison (save at -2), ethereal at will Survivor: The 3-12survivors will beof mixed races, usingthetable below. They will be armed with spider-silk nels, bone clubs, stone maces, spears, and bone darts. Fugitive: The 1-6 fugitives are simply offerings to the spiders that have not yet been caught. Use the table below to determine the racial composition of the group. They have no weapons or equipment, and will only attempt to fight (bare-handed) 10% of the time. They are thoroughly demoralized and will only seek to escape from the labyrinth. *Cavemen: AC 7, MV 1 2", HD 2, # AT 1 , D by weapon type. E. The Labyrinth Of Arachne Through this doorway the party will see a 100 square chamber. The door opens by the left comer of one wall; there are five doorways on the opposite wall. The entire chamber is lit by glowing purple fungi that ding to the walls. The floor is sandy, littered with twigs, rags, and bits of string. Thirty feet to the right of the gate is the dried corpse of a woman. This area is used by Lolth as her breeding ground for spiders of all sorts. The five doors lead to tunnels and passages that twist and interconnect to form a maze of chambers, caverns, rooms, tunnels, corridors, and dead ends. These extend for miles underground, and there is no known exit to the surface of this world. The entire area is infested with spiders. To feed these creatures. LoHh regularly forces captives into the labyrinth, whom the spiders track down and kill. Lolth summons the most powerful of the spiders to serve in her armies. The few captives who have managed to escape death have formed themselves into small tribal societies. These are clothed only in rags, but are armed with crude stone and bone weapons and spider-silk nets. All the survivors are now neutral, regardless of theirfomner alignments.



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