Filming the Fantastic with Virtual Technology by Sawicki Mark; Moody Juniko;

Filming the Fantastic with Virtual Technology by Sawicki Mark; Moody Juniko;

Author:Sawicki, Mark; Moody, Juniko;
Language: eng
Format: epub
Tags: magician; computer graphics; motion capture; Camera Tracker; Unreal Engine; photoreal 3D; Augmented Reality
Publisher: Taylor & Francis Group
Published: 2020-06-15T00:00:00+00:00


Creating a storyboard

Now that you have your set you can pre-plan your movie by creating multiple cameras with separate viewpoints to make a storyboard. While not a conventional previz technique involving animation, creating traditional storyboards in this manner is accessible and economical. You can use the Microsoft® Windows® 10 “snipping tool” to grab screenshots of your camera views and Adobe® Photoshop® to assemble the images into a storyboard. For simplicity we will make our storyboard using the default ambient lighting for ease of visibility. For a more finished board you can choose to light the environment as demonstrated at the end of this chapter.

Figure 6.3 Select Maps and Modes. Screen grab uses the Unreal® Engine. Unreal® is a trademark or registered trademark of Epic Games, Inc. in the United States of America and elsewhere. Unreal® Engine, Copyright 1998–2019, Epic Games, Inc. All rights reserved.



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