The Invent To Learn Guide to 3D Printing in the Classroom: Recipes for Success by David Thornburg & Norma Thornburg & Sara Armstrong

The Invent To Learn Guide to 3D Printing in the Classroom: Recipes for Success by David Thornburg & Norma Thornburg & Sara Armstrong

Author:David Thornburg & Norma Thornburg & Sara Armstrong
Language: eng
Format: epub


by Sylvia Libow Martinez and Gary Stager

There’s a technological and creative revolution underway. Amazing new tools, materials and skills

turn us all into makers. Using technology to make, repair or customize the things we need brings

engineering, design and computer science to the masses. Fortunately for educators, this maker

movement overlaps with the natural inclinations of children and the power of learning by doing. The

active learner is at the center of the learning process, amplifying the best traditions of progressive education.

In this practical guide, Sylvia Martinez and Gary Stager provide K–12 educators with the how, why,

and cool stuff that supports classroom making.

“Learning is often confused with education. Martinez and Stager clearly describe ‘learning learning’

through engagement, design and building. The best way to understand circles is to reinvent the wheel.”

— Nicholas Negroponte, Founder MIT Media Lab & One Laptop Per Child

“The Maker Movement in schools now has a bible.” — Larry Magid, Technology Columnist,

Huffington Post, San Jose Mercury News, CBS Radio

“Educators will be hard pressed to find a more essential, important book for making sense of not just the exciting, game-changing “maker” technologies that are currently exploding around us, but of the

absolutely powerful learning opportunities they present for our students as well. Sylvia Martinez and Gary Stager are a teacher’s perfect guides into this fast growing, innovative world of creative problem solving and construction using an array of new, innovative computing devices, many of which fit in

our pockets. Even more, Invent To Learn creates a required new context for modern learning, and it

offers an accessible roadmap for re-imagining schools, classrooms, and personal practice. It’s a must read for those wanting to remain relevant in their student’s learning lives.” — Will Richardson, Author of Why School? How Education Must Change When Learning and Information Are Everywhere

3D printers are hot. They’re so hot that even schools are buying them. Although, schools are thought to be late adopters of emerging technology, I’ve been pleasantly surprised by how many already own

3D printers.

Investing in a school’s first 3D printer may be a down payment on the future of education; a future in which learning to learn with one’s head, heart, and hands will be equally critical. Making things is a great way to learn and an ability to make the things you need is an important 21st Century skill. The confidence and competence required to solve problems that the school curriculum or your teachers

never anticipated will be the mark of a life well lived.

That said, once a school gets their 3D printer working reliably enough for each seventh grader to print an identical Yoda keychain, many educators are at a loss for next steps. That’s where this book comes in. David, Norma, and Sara share 18 projects designed to help teachers teach 3D design and enrich

multiple curricular subjects.

Once you get the hang of 3D printing, you will realize how simple the hardware is. The real revolution may not be the printer as much as it is the democratization of design and the Z-axis.

For decades, CAD/CAM (computer-aided design/computer-aided manufacturing) software was too

complicated and expensive for more than a few students to use.



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