The Art of Toy Story 3 by Charles Solomon
Author:Charles Solomon [Charles Solomon]
Language: eng
Format: epub
Publisher: Chronicle Books LLC
Published: 2010-03-14T16:00:00+00:00
Color script, Dice Tsutsumi, Digital, 2007
Belinda Van Valkenburg, shading art director, says, “Andy’s bed was iconic in shape—really pushed in a cartoony way. But the texture was just stripes of wood grain that were burling all over the place. We kept a little bit of that and then added two or three levels of detail, like aging and a little grain, so if you get close up, you don’t just get these big abstract stripes.”
“We did little things that we didn’t do back then,” agrees Bernardi. “The subtle modulations of the grain, and the way the grain accepted the wear differently—we wore off little veins in places that break up the reflection in a more sophisticated way.”
The artists also had to accommodate a change that was far more profound than wear on the furniture: Andy has grown up. The exuberant little boy of the first two films has graduated from high school and is preparing to go to college. The crayon drawings of Buzz and Woody were put away long ago. It’s still Andy’s room, but it reflects the changes that Andy has undergone over the last ten years.
“We tried to find out more about Andy,” says Pauley. “He’s an average, good kid. He was into soccer and baseball and sports. In Toy Story, Ralph had done these nice little drawings of Andy’s, so we carry that forward. In Toy Story 3, in addition to the posters on his wall, he’s got his own drawings from art class pinned up. On the floor, there’s a sports bag. There’s shoes. There’s shirts. We try to show personality in the clutter. The hardest part is to artfully organize the stuff so it tells a little bit of the story but isn’t distracting. With Andy, the big note was that it’s the same bedroom, but he’s no longer a kid.”
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