SCRATCH CODING FOR KIDS: Have Fun with Computer Coding, Creating Awesome Games, Animations and Simulations. With This Guide You Will be Able to Create Your Games in Few Days and Master Scratch by Christian Morrison

SCRATCH CODING FOR KIDS: Have Fun with Computer Coding, Creating Awesome Games, Animations and Simulations. With This Guide You Will be Able to Create Your Games in Few Days and Master Scratch by Christian Morrison

Author:Christian Morrison [Morrison, Christian]
Language: eng
Format: azw3
Published: 2020-08-08T16:00:00+00:00


CHAPTER 6:

Creating a Plan for Your Project

M any people don’t like this concept. The worst thing that you can do when starting a project is to just jump in and start working on it. Instead of doing that, you should think about your project beforehand.

The Importance Of Having A Plan

First, consider a story. You could just open up scratch and then build your story as you go. You could pull up character sprites, and just make up stuff for the characters to say. You could keep doing this until you had a large number of scenes worked out.

There might be a better way to come up with a story app for your scratch project. Suppose that instead of just working it out on the fly, you took some time to think about your story first. You could even use a pencil and paper. Start by drawing the main characters. Or you can just write down their names and what they look at.

Think hard about the characters in your story. Who are they and where do they come from? What do they want?

Then build up an overall outline for the story. At this stage, you don’t have to fill in all the details. Just outline the main points of the story. You could name each scene you would like to have, and then write out what is going to be said and how things are going to develop. You can also write down some ideas about how each scene is going to transition into the next scene.

Again, this does not mean that you can’t change the story later on. You can even change it after you have built up all the scenes in scratch. It can be changed at any time. But by planning, we will find that we save a lot of time and energy, and our work usually turns out better than it would if we just rushed ahead with it on the computer.

The More Complex the App, The More Planning You Need

If you are going to design a complicated game, it can help to use the same procedure. If you are building a script that is going to be really complicated, then it is even more important to plan out how you are going to do it first. The worst thing that you could do is jump on the computer and just start trying to build a game or large application without having any idea about how it’s going to work and progress.

Let’s say that you wanted to make a maze game. A good way to approach this is to draw out all of your mazes on paper before you even open up scratch. You might find that some mazes that look good on paper are too hard to get through when you actually put them up on the computer screen. But one thing for sure is that your building of the game is going to be accomplished in a much shorter time once you get on the computer in scratch than if you had not planned it out ahead of time.



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