Game Analytics by Magy Seif El-Nasr Anders Drachen & Alessandro Canossa
Author:Magy Seif El-Nasr, Anders Drachen & Alessandro Canossa
Language: eng
Format: epub
Publisher: Springer London, London
2.The second important aspect to consider is the context of the behavior. Thus, different situations will lead to different types of behavior. An example is the model for modeling human-like player behavior described above (Thurau et al. 2003). By clustering the player status and connecting it to the subsequent behavior, the model distinguishes first the context and then, describes the movement. For example, the behavior of a player running out of ammo will be to collect new one, while the behavior of a player recognizing that his opponent has no ammo left will be to hunt him down while he is more or less defenseless.
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