Angels of Omnis by Lola StVil
Author:Lola StVil
Language: eng
Format: epub
Publisher: Lola StVil
Published: 2021-08-18T00:00:00+00:00
Later, Jay is still a bit down. I figure out a good way to cheer him up. Not just him, the whole team. Since things with Emmy have been at a standstill, the team has been really down. It does no good to fight for a world you arenât happy to be in. I have to reintroduce them to the joys that Earth has to offer. And I know just how to do it.
You may not know this, but angels are adrenaline junkies. Itâs not easy for us to die or even risk our lives. Aside from Atourumâs Akons and demons, very few things can kill us. Itâs almost impossible for a human to take us out. The only other dangers stem from nature. And we are more than happy to test ourselves against it.
I donât understand why humans test nature. Almost everything on Earth is stronger than them. They can be taken out by fire, water, mudslides, and avalanches. But us, we have to go to extremes in order to feel challenged by anything on Earth. Knowing that we have a soft spot for action and adrenaline, Omnis has long cautioned us against doing anything reckless while on Earth.
Itâs one thing to jump from building to building, but purposely seeking out danger is highly discouraged. So, of course, we all do it. If Omnis told us that we would lose our souls if we did anything needlessly risky, most wouldnât. But him saying âbe carefulâ is like waving a red flag at a very powerful bull.
The top two risky games we like to play are Runner Ball and Soul Diving. Runner Ball is just like soccer, but far more dangerous. While soccer has eleven players on each side, Runner Ball has five.
Nothing on Earth can withstand the strength with which we kick the ball. The only thing that can is a Holder. But we need something inside it to weigh it down. So, we tie up a Runner into a ball and put him in a Holder. It encapsulates him and he canât get out. The Runner is the ball.
The goal is to drive the ball into the other teamâs goal, just like in regular soccer. Each time a player gets the Runner Ball past the other teamâs goalie, that is thirty-three points. A game can last two hours and the teams will only score one or two goals. Just like soccer, Runner Ball is a low-scoring game. But unlike soccer, the ball can fight back.
Before the Runner is tied into a ball, he is given a Snap. A Snap is a gumball-looking treat that gives you powers for a few minutes. When a player kicks the ball hard enough in a certain spot, the ball will crack and the Runner will be set free. The Runner will then use whatever power he has been given by the Snap to defend himself.
The kind of Snap the Runner eats depends on the teams playing. Letâs say there are two teamsâRed and Blue.
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