The Middle Ages in Popular Imagination by Sturtevant Paul B.;

The Middle Ages in Popular Imagination by Sturtevant Paul B.;

Author:Sturtevant, Paul B.;
Language: eng
Format: epub
ISBN: 9781786723574
Publisher: Bloomsbury UK


Justin initially (and seemingly instinctually) referred to the costume as being a very medieval element, then referred to the visual aspect of the world generally. However, the conversation then turned to language. To these participants, the language had a certain ‘grandiose’, archaic cadence which fit with their ideas of the Middle Ages. Despite a difficulty in expressing himself, Justin astutely identified a commonly accepted trope that may have little to do with historical reality. But, it is a history effect specific to the Middle Ages – grandiloquent speech signals the Middle Ages, particularly in the mouths of the nobility. It stands as a history effect for pre-modern speech, likely derived from the archaic-sounding (but still recognisable) linguistic patterns of the Early-Modern English of Shakespeare and the King James Bible.

On the other hand, similar to their critiques of Beowulf, John disliked some of the accents used in this film: ‘A lot of the orcs had this weird sort of Cockney accent, which is not in the right time period obviously because it wouldn't have been around in medieval times. And when I watch it, that actually does bring it down a bit, bring down the realism a bit.’ To him, the urban environment of east London that gave rise to the Cockney accent is definitively not medieval, and therefore the orcs' use of it (recalling also the protagonist's use of it in Beowulf) ‘brings down the realism’. This is possibly also a product of the broader (incorrect) perceptions of the Middle Ages as a time without urban spaces, where the participants only saw castles, villages, and fields as appropriately medieval (explored further in Chapter 6).

That said, it is noteworthy that while John was disturbed by an inappropriate accent, he seemed willing to accept the breach of reality represented by the very presence of orcs. This shows that the participants have a multi-layered understanding of historical realism. They seem willing to accept large violations of realism as part of the fantastical world of the film (so long as they fit the general outlines of ‘medievalist fantasy’, i.e. dragons and elves, but not robots or aliens). But even when doing this, they do not surrender their critical perception of historicity. Orcs are fine – so long as they look, act and sound appropriately medieval. The savagery that the orcs represent is, in many ways, a hypermedievalisation of the barbarity, darkness, and monstrosity that have become emblems of the period. As a result, many of the participants understood the film to be medieval and not medieval, historical and not historical, at the same time.

To an historian this may seem odd. The Return of the King is not medieval. Similarly, some participants felt that some aspects of the film were less medieval than others, while some rigidly stated that since the film does not depict our own world, it cannot be considered medieval at all. John labelled anything fantastical or magical not medieval:

Anything which isn't real … anything like the magic stuff, for me, that makes it un-medieval.



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