Ruin of Kings: An Epic Lit RPG Adventure (King's League Book 3) by Jason Anspach & J.N. Chaney

Ruin of Kings: An Epic Lit RPG Adventure (King's League Book 3) by Jason Anspach & J.N. Chaney

Author:Jason Anspach & J.N. Chaney [Anspach, Jason]
Language: eng
Format: epub
Publisher: Variant Publications
Published: 2021-09-25T22:00:00+00:00


15

There’s one more mob between us and the Level 3 boss. In keeping with the Grecian theme a high level minotaur awaits us in the maze. During my first run through the dungeon on my own I’d mostly just used the real-life theory of always going left. It hadn’t gotten me anywhere because the maze walls were magical, and I kept getting lost by accidentally passing through fake portions. Not wanting to spend all night chasing my tail this time around, I’d looked up a map and shared it with the party.

“I’ve got the map open so we don’t get lost,” Spyce comments.

“Good,” I reply, still feeling confident from the way the team gelled in finishing off the harpies. “Keep in mind the minotaur roams the entire maze. But it won’t be alone. Along the way we’ll be dealing with a variety of randomly spawning mobs. I remember cobras, more boars, and a giant centipede thing.”

“Milli-stingers,” Spyce adds helpfully. “Don’t forget the satyrs. They aren’t all that big but they have dark fireballs and carry a flute of some kind that has a chance to cause confusion in players. The animation you get is akin to being really drunk—the screen gets all blurry and wavy.”

I nod, remembering. “That’s right. There are nymphs, too. They can trip you up with the vines growing around the walls. If you aren’t careful, they’ll even pull you into the maze.”

“This sounds like it should be the boss,” Rose murmurs.

“Do not fear, fair Rose. Verily, I believe we will overcome this new challenge.” For some reason it’s comforting to hear Stoneburner when he’s in character like this.

“He’s right,” I say to her. “As long as we stick together and stay sharp, it will be achievable.”

When everyone is ready, I step into the maze.

Spyce says that there are two route options. One involves running into the max number of mobs, plus whatever random stuff comes up but has a lesser chance of hitting the minotaur. The other involves going straight for the minotaur and then dealing with whatever random mobs may come before reaching the boss at the middle of the labyrinth.

“Whatever we choose, we need to do it quick,” she says. “Otherwise the minotaur will potentially roam far enough that even if we take the direct route, we’ll miss him and then have to retrace our steps.”

“Let’s take down the minotaur first,” I say. “He’s tough and the last thing we want is to be caught up in a fight with a big spawn only for him to show up and start dealing damage.”

No one objects and so Spyce leads us on that course. “Left here then right, straight through the next three intersections and another left.”

We begin to move through the maze. The thing about this area is that the quarters are really tight. Just wide enough for two of us to travel side-by-side. Because of this, we order ourselves with Dirk in the lead followed by Stoneburner, then Nogg auto-trailing, then Rose and finally Spyce.



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