Introducing Autodesk Maya 2015 by Dariush Derakhshani

Introducing Autodesk Maya 2015 by Dariush Derakhshani

Author:Dariush Derakhshani [Derakhshani, Dariush]
Language: eng
Format: epub
ISBN: 9781118862827
Publisher: Wiley
Published: 2014-05-20T00:00:00+00:00


RMB+click in the UV Texture Editor and select UV from the marking menu. Next, select just one corner UV from the bottom shape of the box, as shown in Figure 7-113 (left). In the UV Texture Editor, choose Select ⇒ Select Shell to select the entire bottom UV shape and then press W to move the bottom UVs up in the UV Texture Editor a little bit, as shown in Figure 7-113 (right).

Figure 7-113: Select one UV (left); then select the shell and move the bottom UVs up in the UV Texture Editor (right).

Figure 7-113 (right) also shows the remaining feet UVs off on the left side of the UV Texture Editor window. The four square shapes are the bottoms of the feet. Select just one corner UV of the square shown in Figure 7-114 (left); then select the entire shell (Select ⇒ Select Shell) and move it to fit to the bottom UVs of the box as shown in Figure 7-114 (right).

Figure 7-114: Select one UV in the corner (left); then select the shell and move it to fit the box bottom UV shape.



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