I'm Not the Hero! Volume 3 by Usber

I'm Not the Hero! Volume 3 by Usber

Author:Usber [USBER]
Language: eng
Format: epub, pdf
Publisher: J-Novel Club
Published: 2024-02-22T00:00:00+00:00


Strength: +1

Vitality: +3

Intelligence: +6

Mind: +4

Agility: +2

Focus: +4

Total: +20

“How did you get this strong?!”

This means...even Rose has better growth rates than me!!!

❈❈❈

After some further investigation, I was able to come up with a plausible theory for why Rose’s growth rates had suddenly jumped so high. Since she’d hit level 6, she was able to change into a few different classes, and I’d had her change into all of them and then go into a Spirit Duel ring to calculate her true growth rates. What I learned was that the total number of stat points that Rose gained per level was 14, which was five points higher than the number of stat points I gained.

Her stat points added up to 14 even when she scaled down to level 1 and class changed back to Novice, so there was no doubting it. Which meant the question was: “If Rose’s innate growth rates resulted in her gaining 14 points every level up, why had she only gone up by 8 stat points each level in the beginning?”

The most likely explanation was that Rose hadn’t been assigned the Novice class at the start like I’d assumed, and she’d had a growth rate penalty since she’d had no class. In order to test that theory, I’d forcibly dragged the Guild receptionist, Erina, out of Freelea and had her level up and change classes as well. She’d been reluctant at first, but when I’d told her this would be important to adventurers everywhere, she’d agreed.

In the end, her situation had turned out the exact same as Rose’s. With no class, Erina’s innate growth rates were quite low, but as soon as she class changed to Novice, each of her growth rates went up by one. This proved that civilians weren’t given the Novice class by default, which I’d initially believed. If we assumed they were classless by default, that meant having no class at all gave a -1 debuff to the growth rate of every stat. In other words, the main reason civilians were so much weaker than adventurers was because they weren’t given a starting class.

Actually, wait—maybe I’m thinking about this backwards. Instead of getting a penalty for having no class, maybe what actually happens is that every class gives an additional point of bonus growth than we assumed. Either that, or normal people have their growth rates boosted by 1 in each stat as soon as they obtain a class for the first time.

There was no way to confirm which hypothesis was true, though ultimately it didn’t matter since regardless of which it was the end result was the same. The important thing to know was that civilians got a huge boost to their growth rates the moment they class changed into literally anything.

This is...an even bigger discovery than I thought.

In the world of BB, people were grouped up into two categories: adventurers, who had starting classes, and civilians, who didn’t. An adventurer’s total stat increase per level typically averaged around +18, and if you added in the bonus growths from their starting class, that’d mostly put them at +24.



Download



Copyright Disclaimer:
This site does not store any files on its server. We only index and link to content provided by other sites. Please contact the content providers to delete copyright contents if any and email us, we'll remove relevant links or contents immediately.