Essential Pawn Endings in Chess: Know the Secret Concepts of Pawn Endgames (Complete Endgames Manual Book 1) by Karthik PM

Essential Pawn Endings in Chess: Know the Secret Concepts of Pawn Endgames (Complete Endgames Manual Book 1) by Karthik PM

Author:Karthik PM [PM, Karthik]
Language: eng
Format: azw3
Published: 2018-05-23T16:00:00+00:00


Illustration 5.10

W + -

1. Kf6

Directly attacking the pawn on “f7”, this makes the opponent King go into much more passive position to defend the pawn.

(1. g4??, Ke6; 2. h5, gxh5; 3. gxh5, Ke7; 4. h6, Kf8 =)

Ke8; 2. Kg7!

“Kg7” stops the “f” pawn from moving as well as stops the black King from coming to “f8” for defense.

(2. g4??, Kf8; 2. h5, (2. g5, Kg8 =) gxh5; 3. gxh5, Kg8 =)

Ke7; 3. g3!!

(3. g4??, f5!; 4. gxf5, gxf5; 5. h5, f4 =) In this variation, however white promotes the pawn first, black will also be able to do the same in very next move, thereby making it a draw. Having this in mind, white plays “g3” with the reason below.

“g3” is just another waiting move, since black’s pawns cannot move as of now, black King should move and misplace himself.

Ke6;

(Ke8; 4. g4!, f5; 5. h5, fxg4; 6. h6, g3; 7. h7 + -) In this variation, white will promote to Queen with a check. In next move after promotion, white will be able to stop the black pawn from the promotion.

4. Kf8!

Taking control over “e7” square.

Kf6;

Playing “f5” or “f6” will create a new weakness on “g6” in black’s camp.

5. g4, Ke6;

(g5; 6. h5! + -)

6. g5!, f5; 7. h5 + -

Illustration 5.11

W + -

It is quite straightforward that black cannot capture the pawn on “f6” since the pawn on “e7” would get promoted. The same thing applies to white, trying to capture the “c” pawn would promote the other pawn, while “d” pawn will be firmly supported by “c” pawn.

To win the game, white King needs to get into “d7” square and promote on “e8” (or) white King should reach “e6” and follow “f7+” (or) white should be able to capture either of the black’s pawn. We found three ideas here, all these ideas should be carried out without giving black a chance to promote his pawn.

1. Kf3!!

(1. Ke4??, c5; 2. Kd3, Ke8; 3. Kc4, Kf7; 4. Kd3 = (4. Kd5, d3 -+))

In this variation, white needs to make a triangulation to reach “d5” with his King when the black King is on “e8” to achieve an advantage. Unfortunately, there is no way out for triangulation. So, white can understand this need for tempo loss, white play “Kf3” and makes a triangulation in the first move.

c5; 2. Ke4!

Black’s pawns are frozen, black King is in the necessity to move and vacate the “e6” square for white King.

(Ke8; 2. Ke4, c5) transposes the position to below position.

Ke8; 3. Kd5!

White is threatening to play “Ke6” followed by “f7#”, in order to stop this threat, black needs to play “Kf7” and vacate “d7” square for white King.

Kf7; 4. Kd6, d3; 5. Kd7, d2; 6. e8=Q+, Kxf6; 7. Qe2 + -



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