The Truthful Art: Data, Charts, and Maps for Communication (Paul L Papagiannis' Library) by Alberto Cairo

The Truthful Art: Data, Charts, and Maps for Communication (Paul L Papagiannis' Library) by Alberto Cairo

Author:Alberto Cairo
Language: eng
Format: epub
Publisher: New Riders
Published: 2016-05-05T04:00:00+00:00


The Variance and the Standard Deviation

Any data analysis software can calculate a standard deviation for you faster than a frog zaps a fly with its tongue, but it’s important to understand where that statistic comes from. So let’s take a look at a handful of simple formulas.

To calculate the standard deviation, we first need to find the variance, a statistic that is quite useful for confirmatory tests.2 Figure 7.3 shows the formula for the variance with some explainers to clarify its elements.

2 You may have heard of ANOVA, which means “analysis of variance.” This test is useful to analyze if the differences between the means of several groups of scores (say, test scores from several schools) are noticeable enough.



Download



Copyright Disclaimer:
This site does not store any files on its server. We only index and link to content provided by other sites. Please contact the content providers to delete copyright contents if any and email us, we'll remove relevant links or contents immediately.
Popular ebooks
Deep Learning with Python by François Chollet(12592)
Sass and Compass in Action by Wynn Netherland Nathan Weizenbaum Chris Eppstein Brandon Mathis(7791)
Autodesk Civil 3D 2024 from Start to Finish by Stephen Walz Tony Sabat(6603)
Mathematics for Game Programming and Computer Graphics by Penny de Byl(6493)
Taking Blender to the Next Level by Ruan Lotter(6267)
Express Your Creativity with Adobe Express by Rosie Sue(6089)
Hands-On Unity 2022 Game Development - Third Edition by Nicolas Alejandro Borromeo(5695)
Hands-On Unity 2022 Game Development by Nicolas Alejandro Borromeo(4789)
Adobe Illustrator for Creative Professionals by Clint Balsar(3683)
Unreal Engine 5 Character Creation, Animation, and Cinematics by Henk Venter & Wilhelm Ogterop(3651)
Going the Distance with Babylon.js by Josh Elster(3634)
Mastering Graphics Programming with Vulkan by Marco Castorina & Gabriel Sassone(3532)
Squeaky Clean Topology in Blender by Michael Steppig(3468)
Drawing Shortcuts: Developing Quick Drawing Skills Using Today's Technology by Leggitt Jim(2924)
Unreal Engine 5 Character Creation, Animation, and Cinematics by Henk Venter
 Wilhelm Ogterop(2876)
Rapid Viz: A New Method for the Rapid Visualization of Ideas by Kurt Hanks & Larry Belliston(2708)
The 46 Rules of Genius: An Innovator's Guide to Creativity (Voices That Matter) by Marty Neumeier(2663)
Learn Qt 5: Build modern, responsive cross-platform desktop applications with Qt, C++, and QML by Nicholas Sherriff(2371)
Fusion 360 for Makers by Lydia Sloan Cline(2225)
Hands-On Neural Networks with Keras by Niloy Purkait(2172)