The Boundary-Scan Handbook by Kenneth P. Parker
Author:Kenneth P. Parker
Language: eng
Format: epub
Publisher: Springer International Publishing, Cham
7.5.3 System Level
At the system level, it may be important to make analog measurements utilizing the analog test facilities of 1149.4. Or, it may not! This is a strong function of what a “system” looks like and what type of analog measurements may be required of the system. The full suite of analog measurements of interest at board test may be overkill at system test. This will determine how many ATn ports need to be made accessible to a system level analog stimulus/measurement facility.
My favorite hypothetical example comes from the automotive industry. The engine control system for an automobile could be implemented with 1149.1/1149.4 technology to support system level testing and diagnosis. Interconnect tests would be very important since it is well known that interconnections (cabling and connectors) in cars are a weak point. Though there may be many analog components too, it may be too difficult (expensive) to make analog measurements on all of these if doing so requires routing several ATn domains back to a central analog stimulus and measurement resource. However, certain analog devices may be wear items that are expected to degrade in time. These could be serviced with a port while most other items are not. DFT-34: Consider which of all ATn ports in a system will be needed for system test and provide access to them.
Download
This site does not store any files on its server. We only index and link to content provided by other sites. Please contact the content providers to delete copyright contents if any and email us, we'll remove relevant links or contents immediately.
Sass and Compass in Action by Wynn Netherland Nathan Weizenbaum Chris Eppstein Brandon Mathis(7792)
Autodesk Civil 3D 2024 from Start to Finish by Stephen Walz Tony Sabat(6625)
Mathematics for Game Programming and Computer Graphics by Penny de Byl(6518)
Taking Blender to the Next Level by Ruan Lotter(6290)
Express Your Creativity with Adobe Express by Rosie Sue(6115)
Hands-On Unity 2022 Game Development - Third Edition by Nicolas Alejandro Borromeo(5721)
Hands-On Unity 2022 Game Development by Nicolas Alejandro Borromeo(4800)
Adobe Illustrator for Creative Professionals by Clint Balsar(3686)
Unreal Engine 5 Character Creation, Animation, and Cinematics by Henk Venter & Wilhelm Ogterop(3666)
Going the Distance with Babylon.js by Josh Elster(3646)
Mastering Graphics Programming with Vulkan by Marco Castorina & Gabriel Sassone(3546)
Squeaky Clean Topology in Blender by Michael Steppig(3483)
Drawing Shortcuts: Developing Quick Drawing Skills Using Today's Technology by Leggitt Jim(2926)
Unreal Engine 5 Character Creation, Animation, and Cinematics by Henk Venter Wilhelm Ogterop(2877)
Rapid Viz: A New Method for the Rapid Visualization of Ideas by Kurt Hanks & Larry Belliston(2710)
The 46 Rules of Genius: An Innovator's Guide to Creativity (Voices That Matter) by Marty Neumeier(2664)
Learn Qt 5: Build modern, responsive cross-platform desktop applications with Qt, C++, and QML by Nicholas Sherriff(2371)
Fusion 360 for Makers by Lydia Sloan Cline(2225)
Hands-On Neural Networks with Keras by Niloy Purkait(2173)
