Is It Wrong to Try to Pick Up Girls in a Dungeon?, Vol. 15 by Fujino Omori & Suzuhito Yasuda

Is It Wrong to Try to Pick Up Girls in a Dungeon?, Vol. 15 by Fujino Omori & Suzuhito Yasuda

Author:Fujino Omori & Suzuhito Yasuda [OMORI, FUJINO]
Language: eng
Format: epub, pdf
Publisher: Yen On
Published: 2020-12-02T00:00:00+00:00


After that, many more died, and as the days of loss and grief passed, Eina began to understand something.

It was an adventurer’s “adventure” that led them to death.

A moment’s carelessness or pride, or even the courage to accomplish great deeds—these all became scythes that mercilessly harvested their lives.

Eina began to associate the word adventure with recklessness.

More times than she could count, Eina failed to dissuade adventurers from throwing their lives away on these “adventures.”

It’s hard. It’s so, so hard, you know? But…

Eina did try to be like the other receptionists and workers and distance herself from the adventurers. But she stopped short of fully embracing that lifestyle.

She saw Maris in each of the adventurers she advised, and instead of running from that sadness, she faced it—and them—head-on.

If I abandon them, it would only be worse.

The excitement and curiosity she’d felt when she first joined the Guild had become something different: a sense of duty.

While she wore a smile as a mask among her coworkers and even Misha, who all distanced themselves from the adventurers, Eina chose to be even more deeply involved with their efforts.

“Now, then, Ruvis, let’s study up through here, shall we?”

“Uhh…Miss Eina, could we please take a break soon…?”

Eina held classes to thoroughly beat knowledge of the Dungeon into all the attendees. She showed no mercy, whether they were novices just starting out or higher-tier adventurers she’d inherited from another adviser.

She would not let them have their “adventures.”

Determined to follow through, Eina did absolutely everything she could on behalf of her adventurers.

Even if they were on the verge of leveling up, she carefully outlined a wide variety of preparations and countermeasures a party could use, and just as carefully provided for their actual deployment. Occasionally she would even assign quests to adventurers she particularly trusted and descend into the Dungeon with them, with all the risk that entailed.

She needed to experience the danger that awaited adventurers in that deadly place.

“Dormul, you got these all wrong! Do them over!”

“Mercy, please, Eina my sweet!”

At first, her fellow Guild workers scowled, but eventually they found there was nothing to say in the face of Eina’s unyielding persistence.

And Misha started to change, too.

“Hey, Eina, I’ve just taken charge of a rookie animal person…What weapon do you think I should recommend for them?”

“Misha…All right! Let’s figure this out, shall we?”

At the very least Misha seemed to no longer be limited by her job description and had started thinking in terms of what exactly she could do for her adventurers, which naturally led her to ask Eina for advice. And her bottomless well of good cheer had returned.

Eina could not have been happier.



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