Digital Product Management: Design websites and mobile apps that exceed expectations by Layon Kristofer
Author:Layon, Kristofer...
Language: eng
Format: epub
Published: 2013-12-06T01:01:40.728000+00:00
References
1. Martin, Bella, and Bruce Hanington. 2012. Universal Methods of Design, 106. Rockport Publishers.
2. Martin and Hanington, 107.
Chapter 5. Completing Minimum Viable Products
Now that you’ve written your user stories and prioritized your work, do you just dig in on design and development? Is the rest of the process just like it’s always been; that is, do you write requirements and come up with comprehensive designs, then do a lot of work as best you can and hope it all tests well with users when you’re done?
That’s certainly the traditional way of doing a project: creating the best possible design and plan, then executing the plan as thoroughly as is practical, hopefully also working as quickly as possible and therefore making the project as affordable as possible.
Maximizing the planning and estimating before any work begins is what’s known as a waterfall approach. While this approach may seem responsible and forward thinking, there’s inherent risk in trying to define a large amount of work up front, get all the details right, and then develop and test from start to finish. Basically, the more work you try to do at once, the longer and more complex the path is from start to finish. So the odds are higher that things will go differently than you expect.
The waterfall approach isn’t inherently bad. But there’s a less risky way of getting things done.
A product management approach focuses on smaller batches of work. You break up proposed improvements into bite-sized chunks, test and validate each chunk with users before building too much, and complete the work on each chunk as best you can. The team repeats this process over and over, one step at a time.
In order to do this, you need to get comfortable with the idea of completing less work and releasing fewer results to your customers at once. You need to embrace the idea of a minimum viable product (MVP).
Download
This site does not store any files on its server. We only index and link to content provided by other sites. Please contact the content providers to delete copyright contents if any and email us, we'll remove relevant links or contents immediately.
Influence: The Psychology of Persuasion by Robert B. Cialdini(4579)
The Miracle Morning by Hal Elrod(4399)
The Hacking of the American Mind by Robert H. Lustig(4058)
Pre-Suasion: A Revolutionary Way to Influence and Persuade by Robert Cialdini(3952)
Unlabel: Selling You Without Selling Out by Marc Ecko(3454)
Ogilvy on Advertising by David Ogilvy(3295)
Hidden Persuasion: 33 psychological influence techniques in advertising by Marc Andrews & Matthijs van Leeuwen & Rick van Baaren(3273)
Purple Cow by Seth Godin(3051)
Who Can You Trust? by Rachel Botsman(3018)
Kick Ass in College: Highest Rated "How to Study in College" Book | 77 Ninja Study Skills Tips and Career Strategies | Motivational for College Students: A Guerrilla Guide to College Success by Fox Gunnar(2980)
This Is Marketing by Seth Godin(2883)
I Live in the Future & Here's How It Works by Nick Bilton(2823)
The Marketing Plan Handbook: Develop Big-Picture Marketing Plans for Pennies on the Dollar by Robert W. Bly(2765)
The Power of Broke by Daymond John(2748)
Building a StoryBrand by Donald Miller(2741)
The 46 Rules of Genius: An Innovator's Guide to Creativity (Voices That Matter) by Marty Neumeier(2658)
Draw to Win: A Crash Course on How to Lead, Sell, and Innovate With Your Visual Mind by Dan Roam(2625)
The Tipping Point by Malcolm Gladwell(2533)
Market Wizards by Jack D. Schwager(2524)
