Digital Filmmaking (Digital Filmmaker Series) by Pete Shaner
Author:Pete Shaner [Shaner, Pete]
Language: eng
Format: epub
Publisher: Mercury Learning and Information
Published: 2011-05-13T21:00:00+00:00
But what if you’re shooting separate sound and you don’t have a slate? All you have to do is clap your hands. As we’ll see in the chapter on editing, the sharp noise of the clap can be used to synchronize your sound just as easily as the clack of a slate.
Script notes
In addition to uniquely identifying each take by slating it, you should keep a written record of how many takes and angles you use to cover each scene. These written records are called script notes, and on a Hollywood set, there’s a person called the script supervisor whose sole job is to make those notes.
A script supervisor takes notes directly on a copy of the script using a kind of shorthand (see Figure 7.10).
These notes are then given to the editor to let her know exactly how many takes and angles were filmed (and which takes the director preferred).
TECHIE’S TIP
On set, when the director likes a certain take, the script supervisor will draw a circle around the number of that take. These takes are called circle takes, and they’re the first ones an editor considers when assembling the movie.
Download
This site does not store any files on its server. We only index and link to content provided by other sites. Please contact the content providers to delete copyright contents if any and email us, we'll remove relevant links or contents immediately.
3D Graphics | 3D Printing |
Adobe | CAD |
Computer Modelling | Desktop Publishing |
Electronic Documents | Rendering & Ray Tracing |
User Experience & Usability |
Sass and Compass in Action by Wynn Netherland Nathan Weizenbaum Chris Eppstein Brandon Mathis(7397)
Drawing Shortcuts: Developing Quick Drawing Skills Using Today's Technology by Leggitt Jim(2528)
Hands-On Unity 2022 Game Development by Nicolas Alejandro Borromeo(2438)
The 46 Rules of Genius: An Innovator's Guide to Creativity (Voices That Matter) by Marty Neumeier(2305)
Autodesk Civil 3D 2024 from Start to Finish by Stephen Walz Tony Sabat(2194)
Rapid Viz: A New Method for the Rapid Visualization of Ideas by Kurt Hanks & Larry Belliston(2189)
Learn Qt 5: Build modern, responsive cross-platform desktop applications with Qt, C++, and QML by Nicholas Sherriff(2172)
Mathematics for Game Programming and Computer Graphics by Penny de Byl(2094)
Fusion 360 for Makers by Lydia Sloan Cline(1983)
Hands-On Neural Networks with Keras by Niloy Purkait(1865)
Taking Blender to the Next Level by Ruan Lotter(1776)
Mastering GUI Programming with Python by Alan D. Moore(1747)
Express Your Creativity with Adobe Express by Rosie Sue(1743)
Game Physics Cookbook by Gabor Szauer(1571)
Creative Character Design by Bryan Tillman(1555)
Unreal Engine 4 Game Development Quick Start Guide by Rachel Cordone(1420)
Hands-On GUI Application Development in Go by Andrew Williams(1414)
Qt 5 and OpenCV 4 Computer Vision Projects by Zhuo Qingliang(1394)
Mastering Graphics Programming with Vulkan by Marco Castorina | Gabriel Sassone(1369)