Video Games
epub |eng | 2016-06-06 | Author:DICE [DICE]
( Category:
Media Tie-In
April 2,2020 )
epub |eng | 2014-03-14 | Author:Campbell, Heidi A.; Grieve, Gregory P.;
NEOMEDIEVAL RELIGION AND PLAUSIBLE REALISM IN SHADOWBANE More elaborate uses of neomedieval religion for narrative occur in MMORPGs deemphasizing player-versus-environment challenges (narrated by non-player characters) in favor of player-versus-player conflict. ...
( Category:
Video Games
March 26,2020 )
epub |eng | | Author:Bryant, Jennings, Vorderer, Peter
Fig. 13.1. A model of excitation transfer in which residual excitation from a preceding excitatory reaction combines additively with the excitatory reaction to current stimulation. An antecedent stimulus condition (A), ...
( Category:
Communication & Media Studies
March 16,2020 )
epub |eng | 2014-04-16 | Author:Brian Schrank;Jay David Bolter [Brian Schrank;Jay David Bolter]
Figure 4.10 Darkgarne conveys information through vibrations on a player's head, supplanting the visual dimension of gamespace with a tactile dimension. Images courtesy of Eddo Stern. Darkgame (there have been ...
( Category:
Video Games
March 7,2020 )
epub |eng | | Author:Evan Amos
( Category:
Game Programming
February 10,2020 )
azw3, pdf |eng | 2015-05-19 | Author:CD Projekt Red
( Category:
Video Games
August 2,2019 )
epub |eng | 2010-08-26 | Author:Lawrence Krauss [Krauss, Lawrence]
C H A P T E R S E V E N Holodecks and Holograms "Oh, we are us, sic They are also us. So, indeed, we are both us." ...
( Category:
Astrophysics & Space Science
June 8,2017 )
epub |eng | 2012-04-07 | Author:Burkard Polster
KEANE: A hole? EUCLID and NEWTON: A hole? KEANE: My proof contains a hole? FERMAT: I didn’t want to be the one to say. I know this is upsetting, please ...
( Category:
Reference
April 8,2016 )
epub |eng | 2014-01-08 | Author:Brett Weiss [Weiss, Brett]
As with many Baby Boomers, Shutt’s worldview was shaped—at least in part—by Mad magazine. “Mad had a major impact on my view of advertising and authority and the idea of ...
( Category:
Video Games
June 5,2015 )
mobi |eng | 2012-12-09 | Author:Brendan Keogh [Keogh, Brendan]
Walker is desperate to find something significant here, but Adams and Lugo note that it is just another base, that the crimes they committed outside were for naught. Indeed, while ...
( Category:
Video Games
October 13,2014 )
epub |eng | 1957-04-28 | Author:Ellen Besen
STRETCH AND SQUASH DISTORTION (KNOWN AS STRETCH AND SQUASH) MAKES ANIMATION MORE ENGAGING. HOWEVER, SHAPES CAN ONLY BE DISTORTED AS LONG AS THEY MAINTAIN VOLUME. BASIC Animation without distortion tends ...
( Category:
Video Games
April 29,2014 )
epub |eng | 2012-09-17 | Author:Chris Solarski [Solarski, Chris]
Study of Clasped Hands, for Heaven (1895–1916) by John Singer Sargent, Boston Public Library This drawing of arms and clasped hands by John Singer Sargent is beautifully simple and yet ...
( Category:
Game Programming
March 26,2014 )
epub |eng | 1996-09-24 | Author:Lawrence M. Krauss [Krauss, Lawrence M.]
CHAPTER SEVEN HOLODECKS AND HOLOGRAMS “Oh, we are us, sir. They are also us. So, indeed, we are both us.” —Data to Picard and Riker, in “We’ll Always Have Paris” ...
( Category:
History & Criticism
March 26,2014 )
epub |eng | 2013-05-13 | Author:Sam R. Kennedy [Kennedy, Sam R.]
BUILD THE CHARACTER BASE MESH Joseph had a general idea of the SteamGuard character but needed to flesh it out more. Using Photoshop he created quick silhouettes of various poses ...
( Category:
Digital
March 25,2014 )
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