Unity 2020 Virtual Reality Projects - Third Edition by Jonathan Linowes

Unity 2020 Virtual Reality Projects - Third Edition by Jonathan Linowes

Author:Jonathan Linowes [Jonathan Linowes]
Language: eng
Format: epub
Tags: COM071000 - COMPUTERS / Digital Media / Video and Animation, COM012040 - COMPUTERS / Programming / Games, COM051310 - COMPUTERS / Programming Languages / C#
Publisher: Packt Publishing
Published: 2020-07-29T12:30:12+00:00


Installing the XRI examples

The Unity XR Interaction Toolkit Examples repository on GitHub (https://github.com/Unity-Technologies/XR-Interaction-Toolkit-Examples) includes examples, presets, and assets for using the XR Interaction package, including teleportation. As we've already witnessed, the XRI examples assets are not required in order to use the XRI Toolkit in your own projects, but it will make our demonstration of teleportation a little easier by avoiding our having to duplicate the effort, using assets they've already provided.

Unfortunately (at the time of writing), the assets are not provided directly as a Unity package. They must be cloned from the GitHub repository, opened as a separate Unity project, and exported into a Unity package that you can then import into your own project. To accomplish this, follow these steps using the GitHub Desktop. (Or, if you are already familiar with Git and GitHub, you may choose a different tool.) Note that the repository contains two separate Unity projects, one with VR examples and another with augmented reality (AR) examples. Obviously, for now, we're just interested in the VR one. Follow the steps given next:

If you do not presently have GitHub Desktop, use your internet browser to go to https://desktop.github.com/ to download and install the tool.



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