Prototyping by Todd Zaki Warfel
Author:Todd Zaki Warfel
Language: eng
Format: epub
ISBN: 9781933820224
Publisher: Rosenfeld Media
Published: 2009-10-27T16:00:00+00:00
Paper Prototyping for Physical Devices
Paper prototyping isn’t limited to software interfaces. In fact, it’s one of the few methods that bridge the gap between software and hardware prototyping. If you’re doing any work in physical devices like handheld, mobile, or even machines like ATMs, you should consider paper.
Since physical devices are more tangible than software interfaces, the value of paper prototyping is even greater. With paper, you can create a physical model of a hardware device like an iPhone, shown in Figure 6.15, or even an ATM or subway ticketing system, shown in Figure 6.16.
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