Practical Maya Programming with Python by 2014
Author:2014
Language: eng
Format: mobi
Publisher: Packt Publishing
We create a setdefault callback function, and connect it to the action's triggered signal. The triggered signal is emitted when the menu item is clicked.
Let's see this in action. We'll need to reset our font and then re-register the item. Run this from the Script Editor.
action.setFont(QtGui.QFont()) reload(newmenumarker) newmenumarker.register_menuitem(menuitem)
Our menu item should now have a bold font. After we click it, the font should return to normal.
While the current code serves as a demonstration for customizing menus, it still needs some work to be functional enough for non-demonstration use. Let's go ahead and set up a more complex use case, and add a persistence layer so that the menu items remember whether they are marked or not between Maya sessions.
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