Learning Java by Building Android Games

Learning Java by Building Android Games

Author:unknow
Language: eng
Format: epub
Publisher: Packt Publishing


All the files containing the complete code and the sound files after all five stages can be found in the download bundle in the Chapter5/MemoryGame folder. In this project, however, there is a lot to be learned from going through each of the stages.

Phase 1 – the UI and the basics

Here, we will lay out a home menu screen UI and a UI for the game itself. We will also configure some IDs for some of the UI elements so that we can control them in our Java code later:

Create a new application called Memory Game and clean up the code if you wish.

Now we create a new activity and call it GameActivity. So right-click on the java folder in Project Explorer, navigate to New | Activity, then click on Next, name the activity as GameActivity, and click on Finish. For clarity, clean up this activity in the same way as we cleaned up all our others.

Make the game fullscreen and lock the orientation as we did in the Going fullscreen and locking orientation tutorial at the end of Chapter 4, Discovering Loops and Methods.

Open the activity_main.xml file from the res/layout folder.



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