Learning Blender by Oliver Villar
Author:Oliver Villar
Language: eng
Format: epub
Publisher: Pearson Education
Published: 2015-05-07T04:00:00+00:00
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Note
You need to determine whether it’s more efficient to do the UVs and then keep adjusting your model, or whether it’s better to apply modifiers and do the UVs afterward. The answer depends on your model, what you need to do to it, and what’s most comfortable and efficient for you.
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Working with UVs in Blender
In this section, you go through the process of unwrapping Jim’s head step by step, and you learn how to use the basic unwrapping tools. Then, with some basic instructions, you’ll be ready to unwrap the rest of the objects for your character. In this case, you won’t use a mirrored texture for the face, so you’ll need to unwrap the full face at the same time. To do this, select the face and apply the Mirror modifier in Object Mode.
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