Swift: Programming, Master's Handbook: A TRUE Beginner's Guide! Problem Solving, Code, Data Science, Data Structures & Algorithms (Code like a PRO in ... mining, software, software engineering,) by Code Well Academy

Swift: Programming, Master's Handbook: A TRUE Beginner's Guide! Problem Solving, Code, Data Science, Data Structures & Algorithms (Code like a PRO in ... mining, software, software engineering,) by Code Well Academy

Author:Code Well Academy [Academy, Code Well]
Language: eng
Format: epub
Published: 2015-06-29T18:30:00+00:00


// A Game Sprite Class has:

// - a Width (Integer)

// - a Height (Integer)

// - an X-coordinate (Integer)

// - a Y-coordinate (Integer)

// A Ball Class has:

// - all properties of a Game Sprite

// - either an UP or DOWN direction (String)

// - either a LEFT or RIGHT direction (String)

// A Ball Class can:

// - move in all 4 diagonal directions

// - bounce off Paddles or the Game Board Up/Down Walls

// A Paddle Class has:

// - all properties of a Game Sprite

// A Paddle Class can:

// - move up & move down



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