Getting Started with Scratch for pcDuino by Agus Kurniawan

Getting Started with Scratch for pcDuino by Agus Kurniawan

Author:Agus Kurniawan [Kurniawan, Agus]
Language: eng
Format: azw3
Publisher: PE Press
Published: 2014-12-31T05:00:00+00:00


The next step is to set result variable with random number. We use pick random 1 to 10 from Operators palette. Note: you can change random interval value, for instance 10 to 30.

We will show our result variable using say "Hello!" for 2 secs from Looks palette.

Change "Hello!" value by dragging result from Variables palette.

Now you can save this project, called variable_demo.

To run this program, you can click a green flag icon. If success, you will see a sprite which speaks a result variable.



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