Building Levels in Unity by 2015
Author:2015
Language: eng
Format: epub
Publisher: Packt Publishing
The editor is divided into three categories:
Muscle Group Preview: This allows you to test a group of muscles by applying different motions that may or may not be a part of your animation.
Per-Muscle Settings: This allows you to apply restrains on each individual muscle (generated from a humanoid skeleton and mapped on a character's bones). You can dig into hierarchy, specify the range of motion using the slider on the right, and test it with a slider on the left, under a Preview column.
Additional Settings: This gives you extra options to play with to make sure that your character animates well.
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