Unreal Engine Physics Essentials by Emperore Katax & Sherry Devin
Author:Emperore, Katax & Sherry, Devin
Language: eng
Format: epub
Publisher: Packt Publishing
Published: 2015-09-27T16:00:00+00:00
Now, click on Play. As you can see, the cube plays in a pyramid-like area between 60 degrees and nowhere else. Then, click on Stop and change Angular Swing 1Motion to Free. Finally, click on Play. As you can see, the cube has free rotation on its z axis.
A simple game with Blueprint
After you click on Stop, select the cubes and your actor. Then, hold Alt and create a copy of all by moving on the Y axis. Now, click on the second actor and pick the upper and lower cubes. Then, select one point light object from Modes | Basic on the left-hand side and place it close to the stage surface between the two cubes. Our goal is to turn on the light when the cubes experience collision and break one of the cube's physical constraints.
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