Game Development Patterns with Unreal Engine 5 by Stuart Butler | Tom Oliver

Game Development Patterns with Unreal Engine 5 by Stuart Butler | Tom Oliver

Author:Stuart Butler | Tom Oliver
Language: eng
Format: epub
Publisher: Packt Publishing Pvt Ltd
Published: 2023-12-07T00:00:00+00:00


Figure 6.2 – Class Settings of a Blueprint class with an implement interface with and without a Blueprint Display Name

Figure 6.2 shows the comparison between the class settings of a Blueprint class for the end user when implementing an interface with or without a Blueprint Display Name. Here, the Blueprint interface class BI_Test, in the left image, does not have a Blueprint Display Name. For the right image, the Blueprint Display Name has been set to Test Blueprint Interface which is then displayed in the implemented interfaces list when the BI_Test Blueprint interface has been selected from the Add dropdown.



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