Unity 2018 By Example by Alan Thorn
Author:Alan Thorn
Language: eng
Format: epub
Publisher: Packt Publishing
If texture tiling seems broken for you, then be sure to check the Texture Importing settings. To do this, select the texture in the Project panel, and from the Object Inspector, ensure that Texture Type is set to Texture and the Wrap Mode is set to Repeat. See Figure 4.41:
Figure 4.41: Configuring a texture for seamless tiling
Now the level has a suitable background. Let's add some background music, which will play on a loop. To do this, first select the music track in the Project panel in the Audio folder. When selected, make sure that the music Load Type, from the Object Inspector, is set to Streaming and Preload Audio Data is disabled. See Figure 4.42. This improves loading times as Unity will not need to load all music data to memory as the scene begins:
Figure 4.42: Configuring audio data ready for playback
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