Fundamentals of Construction and Simulation Game Design by Ernest Adams
Author:Ernest Adams [Ernest Adams]
Language: eng
Format: epub, mobi
Tags: Game Development
Publisher: New Riders
Published: 2013-12-26T22:00:00+00:00
Pure business simulations never have the pulse-pounding excitement of a first-person shooter, but fans find them highly enjoyable games. As the designer, you need to work closely with the art director to make the essentially numeric nature of the gameplay as lively as possible.
Design Rule: Avoid Runaway Profits!
Never let a player buy low and sell high as often as she wants without further expenditure or the passage of time. She’ll use it to rack up runaway profits. See Chapter 14, “Core Mechanics,” of Fundamentals of Game Design, Third Edition (New Riders, 2014) for further discussion.
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