Empires of Eve: A History of the Great Wars of Eve Online by Andrew Groen
Author:Andrew Groen [Groen, Andrew]
Language: eng
Format: epub
ISBN: 9780990972402
Google: 4XfesgEACAAJ
Amazon: 0990972402
Publisher: Andrew Groen
Published: 2016-01-02T00:00:00+00:00
The other feature that had launched in the first wave of Incarna was the Noble Exchange or âNeX Storeâ which was essentially a digital shop for players to augment their new player avatar with vanity cosmetic items like jackets, boots, sunglasses, and a curious little item that ended up making enormous waves: a metal monocle.
The cybernetic monocle could be purchased with a new in-game currency called âAurum,â but when players did the math they realized that the going rate for the eyepiece when translated to USD was an astounding $70. In modern times we know these are textbook conditions for an internet community revolt, but CCP was ahead of its time, and did not yet have the benefit of history. The stage was set for what would become âMonoclegate.â
âIt didnât take long for people to realise that something was fundamentally wrong with the prices on the Noble Exchange,â wrote Brendon Drain for Massively.com, a publication that covers online role-playing games. âAt around $40 for a basic shirt, $25 for boots, and $70 or more for the fabled monocle, items in the Noble Exchange were priced higher than their-real life counterparts.â
âGiven the fact that player avatars could ambulate no farther than the Captainâs Quarters, these overpriced items looked like a cash grab by the company,â wrote Matterall in a retrospective. âOverall, Incarna was a colossal disappointment after years of hype and mismanaged player expectations. The mood of the playerbase shifted rapidly from frustration to outright disgust.â
The following day the controversy within the community reached an even more fevered pitch. On June 22, amid all the community furor, somebody inside CCP Games leaked the May 2011 issue of Fearless on the backchannel forum Kugutsumen.com.
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