Unity Character Animation with Mecanim by Dean Jamie
Author:Dean, Jamie
Language: eng
Format: epub
Publisher: Packt Publishing
Published: 2015-10-04T16:00:00+00:00
Adding and previewing the animation
At this point we will add one of the walk sequences to the zombie's animator controller:
Click the Animator tab to view the character's animator controller.
In the Animator window, click the Walk state to view its parameters in the Inspector panel.
In the Project panel, click the PACKT_Animations folder to view its contents in the Assets panel.
Locate the zombie_walk asset and click the small arrow to the right of its icon to view its contents.
Drag zWalk01 from the Assets panel into the Walk state's Motion field in the Inspector panel to add it to the state machine.
Press the Play button in the top-center of the Unity interface to preview the game:
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