Unity: Beginner to Advanced - Complete Course: Master Video Game Development from the Ground Up Using Unity and C# by Alam Asadullah

Unity: Beginner to Advanced - Complete Course: Master Video Game Development from the Ground Up Using Unity and C# by Alam Asadullah

Author:Alam, Asadullah
Language: eng
Format: epub, pdf
Published: 2023-09-16T00:00:00+00:00


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Tweaking the Jump

1. Gravity: To get a more realistic feel for the jump, increase the `gravity scale` in the `RigidBody2D` component. This will make the ascent slow and descent faster.

2. Multiple Jumps: To add multiple jumps (like a double jump), introduce a counter that tracks the number of jumps and resets it when the player touches the ground.

3. Variable Jump Height: To achieve this, check how long the player holds the jump button and adjust the force applied accordingly.

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Adding Sound

(Optional) To make the jumping experience even more engaging, consider adding a jump sound effect. Use Unity's `AudioSource` and `AudioClip` components to achieve this.



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