Nintendo 3DS Architecture: New Tech, Old Marketing by Rodrigo Copetti

Nintendo 3DS Architecture: New Tech, Old Marketing by Rodrigo Copetti

Author:Rodrigo Copetti [Copetti, Rodrigo]
Language: eng
Format: epub
Tags: Nonfiction, Computers, Advanced Computing, Engineering, Computer Architecture, Application Software, Computer Graphics, Computer Science
ISBN: 9798223395805
Amazon: B0CJ7G13KJ
Goodreads: 199249233
Published: 2023-09-20T07:00:00+00:00


11.1.1 Hardware Kits

Nintendo partnered with two suppliers to produce development kits [68]. The first supplier was the well-known Intelligent Systems and the other was Kyoto MicroComputers.

Among the many options, studios could rent a general-purpose ‘CTR-BOX’. This is a metallic box housing the 3DS hardware, and connected to it is a ‘dummy’ 3DS case that serves as a controller and display. With it, developers could deploy, test and debug their code.

For more single-purpose tools, studios could get official flashcards to distribute game prototypes to external testers. These flashcards still only run on non-retail equipment, though this included cheaper options (with reduced functionality) than the fully-fledged CTR-BOX.

With the arrival of the New 3DS, IS and Partner offered the ‘SNAKE’ kits with updated hardware.



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