Modeling and Animation Using Blender by Ezra Thess Mendoza Guevarra

Modeling and Animation Using Blender by Ezra Thess Mendoza Guevarra

Author:Ezra Thess Mendoza Guevarra
Language: eng
Format: epub
ISBN: 9781484253403
Publisher: Apress


Wave Texture Properties: Bands and Sine, Wave Texture Scale: 7.000, Wave Texture Distortion: 24.700, Wave Texture Detail: 12.300, and Wave Texture Detail Scale: 3.400

Wave Texture adds procedural bands or rings with noise distortion, but personally, I like Magic texture. I use it to add an effect when I think that the shaders are plain.

For the sphere mesh, you can use Diffuse BSDF and Glossy BSDF with Add Shader. I also add MixRGB from the Color category. My settings here are as follows.Diffuse BSDF color set to 0C0FC9



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