Learning C# by Developing Games with Unity: Build, customize, and optimize professional games using unity engine by Claudia Alves

Learning C# by Developing Games with Unity: Build, customize, and optimize professional games using unity engine by Claudia Alves

Author:Claudia Alves [Alves, Claudia]
Language: eng
Format: mobi, epub, pdf
Published: 2020-11-22T16:00:00+00:00


Object

Object is the parent base class of all objects in Unity. It provides some fundamental properties and methods, such as For example, the static method Destroy to destroy an object or the method DontDestroyOnLoad , which I will explain in this chapter. The classes GameObject, Component and ScriptableObject are derived from this class. For more experienced C # developers, it should be pointed out again that this is a Unity object class, not the one provided by the framework. NET class.

GameObject



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