Introduction to Game Design, Prototyping, and Development by Gibson Bond Jeremy

Introduction to Game Design, Prototyping, and Development by Gibson Bond Jeremy

Author:Gibson Bond, Jeremy
Language: eng
Format: epub
Publisher: Pearson Education Limited (US titles)
Published: 2017-07-15T00:00:00+00:00


LookAtAttractor Script

Next, you want to make the Main Camera follow the Attractor's movements.

1. Select Main Camera in the Hierarchy.

2. Create a C# script named LookAtAttractor and attach it to the Main Camera (using any of the methods that you've seen for doing so).

3. Open the LookAtAttractor script in MonoDevelop and enter the following code:

Click here to view code image

5 public class LookAtAttractor : MonoBehaviour {

6

7 void Update () {

8 transform.LookAt(Attractor.POS); // Yep, just add this one line!

9 }

10

11 }

4. Save the script, return to Unity and click Play.

Now, the Main Camera will constantly look at the Attractor.



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