Introducing Go: Build Reliable, Scalable Programs by Caleb Doxsey
Author:Caleb Doxsey [Doxsey, Caleb]
Language: eng
Format: azw3, pdf
Publisher: O'Reilly Media
Published: 2016-01-07T05:00:00+00:00
func zero(xPtr *int) { *xPtr = 0 } func main() { x := 5 zero(&x) fmt.Println(x) // x is 0 }
Pointers reference a location in memory where a value is stored rather than the value itself. By using a pointer (*int), the zero function is able to modify the original variable.
The * and & operators
In Go, a pointer is represented using an asterisk (*) followed by the type of the stored value. In the zero function, xPtr is a pointer to an int.
An asterisk is also used to dereference pointer variables. Dereferencing a pointer gives us access to the value the pointer points to. When we write *xPtr = 0, we are saying “store the int 0 in the memory location xPtr refers to.” If we try xPtr = 0 instead, we will get a compile-time error because xPtr is not an int; it’s a *int, which can only be given another *int.
Finally, we use the & operator to find the address of a variable. &x returns a *int (pointer to an int) because x is an int. This is what allows us to modify the original variable. &x in main and xPtr in zero refer to the same memory location.
Download
Introducing Go: Build Reliable, Scalable Programs by Caleb Doxsey.pdf
This site does not store any files on its server. We only index and link to content provided by other sites. Please contact the content providers to delete copyright contents if any and email us, we'll remove relevant links or contents immediately.
Hello! Python by Anthony Briggs(9914)
OCA Java SE 8 Programmer I Certification Guide by Mala Gupta(9795)
The Mikado Method by Ola Ellnestam Daniel Brolund(9777)
Algorithms of the Intelligent Web by Haralambos Marmanis;Dmitry Babenko(8295)
Sass and Compass in Action by Wynn Netherland Nathan Weizenbaum Chris Eppstein Brandon Mathis(7778)
Test-Driven iOS Development with Swift 4 by Dominik Hauser(7763)
Grails in Action by Glen Smith Peter Ledbrook(7696)
The Well-Grounded Java Developer by Benjamin J. Evans Martijn Verburg(7557)
Windows APT Warfare by Sheng-Hao Ma(6821)
Layered Design for Ruby on Rails Applications by Vladimir Dementyev(6553)
Blueprints Visual Scripting for Unreal Engine 5 - Third Edition by Marcos Romero & Brenden Sewell(6419)
Secrets of the JavaScript Ninja by John Resig Bear Bibeault(6413)
Kotlin in Action by Dmitry Jemerov(5062)
Hands-On Full-Stack Web Development with GraphQL and React by Sebastian Grebe(4316)
Functional Programming in JavaScript by Mantyla Dan(4038)
Solidity Programming Essentials by Ritesh Modi(3993)
WordPress Plugin Development Cookbook by Yannick Lefebvre(3785)
Unity 3D Game Development by Anthony Davis & Travis Baptiste & Russell Craig & Ryan Stunkel(3726)
The Ultimate iOS Interview Playbook by Avi Tsadok(3703)
