Introducing Go: Build Reliable, Scalable Programs by Caleb Doxsey

Introducing Go: Build Reliable, Scalable Programs by Caleb Doxsey

Author:Caleb Doxsey [Doxsey, Caleb]
Language: eng
Format: azw3, pdf
Publisher: O'Reilly Media
Published: 2016-01-07T05:00:00+00:00


func zero(xPtr *int) { *xPtr = 0 } func main() { x := 5 zero(&x) fmt.Println(x) // x is 0 }

Pointers reference a location in memory where a value is stored rather than the value itself. By using a pointer (*int), the zero function is able to modify the original variable.

The * and & operators

In Go, a pointer is represented using an asterisk (*) followed by the type of the stored value. In the zero function, xPtr is a pointer to an int.

An asterisk is also used to dereference pointer variables. Dereferencing a pointer gives us access to the value the pointer points to. When we write *xPtr = 0, we are saying “store the int 0 in the memory location xPtr refers to.” If we try xPtr = 0 instead, we will get a compile-time error because xPtr is not an int; it’s a *int, which can only be given another *int.

Finally, we use the & operator to find the address of a variable. &x returns a *int (pointer to an int) because x is an int. This is what allows us to modify the original variable. &x in main and xPtr in zero refer to the same memory location.



Download



Copyright Disclaimer:
This site does not store any files on its server. We only index and link to content provided by other sites. Please contact the content providers to delete copyright contents if any and email us, we'll remove relevant links or contents immediately.