Hands-On Unity 2020 Game Development by Nicolas Alejandro Borromeo
Author:Nicolas Alejandro Borromeo
Language: eng
Format: epub
Publisher: Packt Publishing Pvt Ltd
Published: 2020-07-27T00:00:00+00:00
Figure 12.3 – The animation and model FBX files of the package we will use in our project
Also, it is worth mentioning a concept called retargeting. As we said before, in order to mix a model and an animation file, we need them to have the same bone structure, which means the same amount of bones, hierarchy, and names. Sometimes, this is not possible, especially when we mix custom models created by our artist with external animation files that you can record from an actor using motion capture techniques or just by buying a Mocap library. In such cases, it is highly likely that you will encounter different bone structures between the one in the Mocap library and your character model, so here is where retargeting kicks in. This technique allows Unity to create a generic mapping between two different humanoid-only bone structures to make them compatible. In a moment, we will see how to enable this feature.
Now that we understand the basics behind skinned meshes, let's see how we can get the model's assets with bones and animations.
Download
This site does not store any files on its server. We only index and link to content provided by other sites. Please contact the content providers to delete copyright contents if any and email us, we'll remove relevant links or contents immediately.
Deep Learning with Python by François Chollet(11897)
Hello! Python by Anthony Briggs(9373)
OCA Java SE 8 Programmer I Certification Guide by Mala Gupta(9343)
The Mikado Method by Ola Ellnestam Daniel Brolund(9307)
Dependency Injection in .NET by Mark Seemann(8859)
Algorithms of the Intelligent Web by Haralambos Marmanis;Dmitry Babenko(7852)
Test-Driven iOS Development with Swift 4 by Dominik Hauser(7324)
Grails in Action by Glen Smith Peter Ledbrook(7296)
The Well-Grounded Java Developer by Benjamin J. Evans Martijn Verburg(7117)
Secrets of the JavaScript Ninja by John Resig Bear Bibeault(5957)
Kotlin in Action by Dmitry Jemerov(4638)
Practical Vim (for Kathryn Amaral) by Drew Neil(3728)
Cracking the GRE Premium Edition with 6 Practice Tests, 2015 (Graduate School Test Preparation) by Princeton Review(3596)
Linux Device Driver Development Cookbook by Rodolfo Giometti(3417)
Learn Windows PowerShell in a Month of Lunches by Don Jones(3243)
Learning Java by Patrick Niemeyer & Daniel Leuck(2872)
Learning React: Functional Web Development with React and Redux by Banks Alex & Porcello Eve(2839)
Becoming a Dynamics 365 Finance and Supply Chain Solution Architect by Brent Dawson(2691)
Mastering Java 9 by Dr. Edward Lavieri(2573)