GameMaker Essentials by Nathan Auckett
Author:Nathan Auckett [Auckett, Nathan]
Language: eng
Format: azw3, mobi, epub, pdf
Publisher: Packt Publishing
Published: 2015-03-25T16:00:00+00:00
Loading a sprite
Loading a sprite in GameMaker can be done in two ways:
The first and most common way is to create a new sprite resource by clicking on the new sprite button , and then clicking on the Load Sprite button. This displays the default file browser, allowing you to find your sprite image file and open it as a sprite in GameMaker.
The second way to load a sprite is by using your default file browser to locate the image file and then drag and drop it onto the GameMaker user interface. This will show a dialog asking what sort of resource you want it to be.
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