Game Development with Unreal Engine 5: Learn the Basics of Game Development in Unreal Engine 5 by Mitchell Lynn & Cliff Sharif
Author:Mitchell Lynn & Cliff Sharif [Lynn, Mitchell & Sharif, Cliff]
Language: eng
Format: epub, pdf
ISBN: 9789355513458
Publisher: BPB Publications
Published: 2023-07-15T00:00:00+00:00
Dynamic Materials
A Dynamic Material is one that has been initialized and is stored as a reference within a blueprint; the reference to it permits altering parameters used by the material. A Dynamic Material is set up using the Create Dynamic Material Instance node, which outputs a reference to the Dynamic Material to be stored, as shown in Figure 6.24:
Figure 6.24: Creating a Dynamic Material
Once a Dynamic Material is set up, the reference to it can be used to alter parameters within the material using targeted versions of the Set Scalar Parameter Value and Set Vector Parameter Value nodes, as shown in Figure 6.25:
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