Game Boy Architecture: Simple and Portable by Rodrigo Copetti

Game Boy Architecture: Simple and Portable by Rodrigo Copetti

Author:Rodrigo Copetti [Copetti, Rodrigo]
Language: eng
Format: epub
Tags: Nonfiction, Computers, Advanced Computing, Engineering, Computer Architecture, Application Software, Computer Graphics, Computer Science
ISBN: 9798201836016
Amazon: B0B7KD7XZF
Goodreads: 62832834
Published: 2019-02-20T13:30:00+00:00


Figures: Pokemon Red/Blue (1996).

Pulse waves have a very distinct beep sound that is mainly used for melody or sound effects.

The APU reserves two channels for one pulse wave each. These use one of four different tones constructed by varying their pulse width. The first channel has an exclusive Sweep control available.

Due to the limited number of channels, the melody will often be interrupted when effects have to be played as part of the gameplay. This is very noticeable in games like Pokemon Red/Blue when, during a battle, the Pokemon’s cry will overlap all the channels used for music.



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