Fundamentals of Strategy Game Design by Ernest Adams

Fundamentals of Strategy Game Design by Ernest Adams

Author:Ernest Adams
Language: eng
Format: epub
Publisher: New Riders
Published: 2014-04-28T16:00:00+00:00


Researching Upgrades

Checkers is an abstract game with an arbitrary rule for upgrading units. In more representational games, the unit upgrade process is often characterized as a form of research that the player must initiate; it takes a certain amount of time and perhaps the expenditure of some resources. If your game offers several different upgrades, you may wish to organize them into a sequence, such that some upgrades become available only after others have been achieved. You may also offer the player a choice of upgrades to research at any given time, which gives her an interesting decision to make: Which is the most advantageous upgrade to choose given the units she has available and her preferred style of play? (A player who prefers a defensive style, for example, may wish to choose upgrades that enhance the defensive rather than the offensive capabilities of her units.)



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