Fundamentals of Role-Playing Game Design by Ernest Adams

Fundamentals of Role-Playing Game Design by Ernest Adams

Author:Ernest Adams [Ernest Adams]
Language: eng
Format: epub, mobi
Tags: Game Development
Publisher: New Riders
Published: 2014-03-24T22:00:00+00:00


Skills and Special Capabilities

In addition to the basic human-like characteristics—strength, intelligence, beauty, and so on—most RPGs let characters use and improve special skills and capabilities. CRPGs allow the player’s character to learn new skills over time, a rarity in other genres. The best-designed games allow the player to attempt to learn as many skills as she wants, restricted only by the time available, though her character’s aptitude in that skill will be based on previously assigned characterization attributes. You may want to allow characters to specialize, especially if the character practices a set of interrelated skills, while unpracticed skills gradually decline. For example, learning one skill, basic carpentry, could provide a solid basis for developing another, such as constructing buildings, whereas learning basic gardening would not.



Download



Copyright Disclaimer:
This site does not store any files on its server. We only index and link to content provided by other sites. Please contact the content providers to delete copyright contents if any and email us, we'll remove relevant links or contents immediately.