C#: Learn by coding your own popular game - Gains amazing experience by coding your first video game in less than an hours by William S. Rothschild

C#: Learn by coding your own popular game - Gains amazing experience by coding your first video game in less than an hours by William S. Rothschild

Author:William S. Rothschild [Rothschild, William S.]
Language: eng
Format: azw3
Published: 2017-07-13T04:00:00+00:00


*Note: Use this.update() if you notice flickering while your game is playing.

In case you noticed, we will use each of the 3 timers to do a specific job. We used timer1 to refresh/update the control every tick. Thus, we will use timer2 to update the pipes. Since the pipes change location on every tick, we will have to write an event for the timer. When you double-click timer2, an event that looks like the one on line 137 will be created. We will now write the logic for the pipes using if-else. Remember each list of Pipe (Pipe1 and Pipe2) has 4 elements. The first condition (line 139) is that if the sum of Pipe1’s first element (denoted by Pipe1[0]) and the pipe width is less than 0, or (denoted by the |) the game has begun (start is true) we will fill the list Pipe1 again using the same logic we did in StartGame.



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