Beginning Kinect Programming with the Microsoft Kinect SDK by Jarrett Webb James Ashley
Author:Jarrett Webb, James Ashley
Language: eng
Format: epub
Publisher: Apress®
Published: 2011-02-24T16:00:00+00:00
Presentation
The presentation of each project in this book is straightforward and easy. Creating visually attractive and amazing applications requires more attention to the presentation than is afforded in these pages. We want to focus more on the mechanics of Kinect development and less on application aesthetics. It is your duty to make gorgeous applications. With a little effort, you can polish the UI of these projects to make them dazzle and engage users. For instance, create nice animation transitions when delivering instructions, and when a user enters and leaves a target area. When users get instruction sets correct, display an animation to reward them. Likewise, have an animation when the game is over. At the very least, create more attractive game targets. Even the simplest games and applications can be engaging to users. An application's allure and charisma comes from its presentation and not from the game play.
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