Beginning iOS AR Game Development by Allan Fowler

Beginning iOS AR Game Development by Allan Fowler

Author:Allan Fowler
Language: eng
Format: epub
ISBN: 9781484236185
Publisher: Apress


In the Console table, select Editor and select your iOS device (Figure 3-50).

Figure 3-50Selecting the iOS device in the Console menu

Then Unity will prompt you to Start Remote ARKit Session (Figure 3-51). Click the icon on the Game screen in Unity and your application can now run on your iOS device.

Figure 3-51Start Remote ARKit Session prompt

In Figure 3-52, you can see that I have successfully been able to view the Hello WorldAR app on my iPhone and see the Scene in Unity. If you move your device, you should see the Camera move in the Unity Scene tab and the picture change in the Game tab. I would like to point out that it’s going to be a bit slow (lag), but the ARKitRemote is currently the best way to develop and test Unity AR development for iOS.

Figure 3-52The Cube and the Point Cloud in the Game View



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