Beginning 3D Game Development with Unity 4: by Sue Blackman
Author:Sue Blackman
Language: eng
Format: epub
Publisher: Apress, Berkeley, CA
2.Check Is Trigger on its Collider component.
3.Name it Rock Zone.
4.Scale the cube to about 2 Ã 2 Ã 3.
5.Disable the Mesh Renderer.
6.Create a new script in the Adventure Scripts folder.
7.Name it Rocks.
8.Open it in the script editor and copy and paste the sample code from the docs.
// Instantiates prefab when any rigid body enters the trigger.
// It preserves the prefab's original position and rotation.
var prefab : Transform;
function OnTriggerEnter () {
Instantiate (prefab);
}
9.Save the script.
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